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How to Make Godzilla Really Angry

Started this discussion. Last reply by Count Croc Jun 3. 2 Replies

Apparently running before screenings at the Alamo Drafthouse...https://www.youtube.com/watch?v=lFAVp6i5dlUArticle here:…Continue

Some cool animated spots for Little Bits

Started May 23 0 Replies

I had nothing to do with these ads, just thought I'd share.…Continue

Recycle Me: A Stop Motion Musical Commercial

Started this discussion. Last reply by Simon Tytherleigh Nov 7, 2018. 1 Reply

Now live on the internet is RECYCLE ME, a 30 second spot for North Country Recycles. Matthew White of 4th Coast Productions hired John Vincent and me to design the puppets and shoot stop motion, with…Continue

Dragonframe in point / out point limit?

Started this discussion. Last reply by Dyami Caliri Dec 12, 2018. 4 Replies

There are times when shooting with Dragonframe 3 when we can't play back the entire scene we've shot. It seems that after a few hundred frames (not sure the exact number off the top of my head) the…Continue

 

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Latest Activity

Count Croc replied to maddogmovies's discussion How to Make Godzilla Really Angry
"This is really good considering its animated with toys!"
Jun 3
maddogmovies replied to maddogmovies's discussion How to Make Godzilla Really Angry
Jun 3
maddogmovies posted a discussion
Jun 3
maddogmovies posted a discussion
May 23
Dyami Caliri replied to maddogmovies's discussion Dragonframe in point / out point limit?
"I would. The version you were using is about six years old. The 3.5.0 release, which has the resolution to the issue you are having, was more than five years ago. So if you had just checked for updates any time in the last five years, you would not…"
Dec 12, 2018
maddogmovies replied to maddogmovies's discussion Dragonframe in point / out point limit?
"I wouldn't call version 3 "very old" but yes, that's what we're running. Thanks for the feedback."
Dec 12, 2018
Dyami Caliri replied to maddogmovies's discussion Dragonframe in point / out point limit?
"Also, that is a memory limit, and it is described in the User Guide."
Nov 17, 2018
Dyami Caliri replied to maddogmovies's discussion Dragonframe in point / out point limit?
"That would only happen if you are using a very old version of the software. If you are on 3.5+, that won't happen."
Nov 17, 2018
Simon Tytherleigh replied to maddogmovies's discussion Recycle Me: A Stop Motion Musical Commercial
"Fab!"
Nov 7, 2018
maddogmovies posted discussions
Nov 6, 2018
maddogmovies posted discussions
Aug 9, 2018
maddogmovies commented on Charles Brunson's blog post new art teacher/ middle school -I'm trying to prove my case of the benefits of teaching animation to my students
"Sounds like a big project. Animation will be challenging enough. Developing the game is a whole 2nd thing! But if you know about game design, I suppose you know that you would need a set number of repeatable animations for your character. (One…"
Jul 19, 2018
maddogmovies replied to DoubleDown's discussion Vintage animation style tutorials
"Start with a music track and time out the beats so your animation can match. For instance, if the music has a downbeat every 8 frames, make sure your character's foot hits every 8 (or 16) frames. Having every character and flower and tree (etc)…"
Jul 19, 2018
maddogmovies commented on Charles Brunson's blog post new art teacher/ middle school -I'm trying to prove my case of the benefits of teaching animation to my students
"Sounds like a big project. Animation will be challenging enough. Developing the game is a whole 2nd thing! But if you know about game design, I suppose you know that you would need a set number of repeatable animations for your character. (One…"
Jul 18, 2018
maddogmovies replied to DoubleDown's discussion Vintage animation style tutorials
"Start with a music track and time out the beats so your animation can match. For instance, if the music has a downbeat every 8 frames, make sure your character's foot hits every 8 (or 16) frames. Having every character and flower and tree (etc)…"
Jul 18, 2018
maddogmovies replied to DoubleDown's discussion Vintage animation style tutorials
"Doesn't ring a bell, but you could always look at how people have parodied that style more recently. I think Simpsons had rubber hose gags. There's also the Mickey Mouse short "Get a Horse" from a couple years ago."
Jul 17, 2018

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Monster Animators Join Forces For MIND RIP

Posted on July 22, 2014 at 5:51pm 3 Comments

Producers John Vincent and Mike Boas know animation and they know horror movies. They also know what makes for great animation WITHIN a horror movie: stop-motion... not CGI. That's why they're assembling a team of stop motion and visual effects artists to bring the creatures for their feature film MIND RIP to life.

Vincent, like many filmmakers, was inspired by…

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James Krysa replied to Marnik's discussion Tips for stabilising a flimsy tripod?
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Adam Taylor replied to Marnik's discussion Tips for stabilising a flimsy tripod?
"What is the problem you are currently having with the tripod?  There really isn't a…"
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James Krysa replied to Marnik's discussion Tips for stabilising a flimsy tripod?
"Hey Nick,  yeah good point, I guess most of us need the flexibility of the tripod setup,…"
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StopmoNick replied to Marnik's discussion Tips for stabilising a flimsy tripod?
"I find I usually need to move the tripod from one shot to the next, so although a concrete block…"
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