Latest Activity

HanaChoi replied to Anthony Scott's discussion STOPMO JAM 2
"Is this still going on? I'm a bit late as I see these comment are from last month but I want to join also I never done stop motion before just being doing research for months I'll most likely do cutout animation as it's the cheapest.…"
30 minutes ago
HanaChoi replied to HanaChoi's discussion Cheap supplies for puppet making? (Teen on a budget)
38 minutes ago
Simon Tytherleigh commented on Simon Tytherleigh's video

moco graveyard shot

"@Hugo. It's about 1/6th scale. Grave slab is 300mm long. Too late to blur the webs - but then they wouldn't be visible at all. The shot needs to convey that this grave has been neglected, and I rather liked adding them. A bit tricky…"
4 hours ago
David Braga commented on Simon Tytherleigh's video

moco graveyard shot

"wow great stuff Simon, it's really coming along brilliantly!"
11 hours ago


Message Board


Started by Anthony Scott in YOUR STOPMO FILM PROJECT. Last reply by HanaChoi 30 minutes ago. 21 Replies

Stopmo Jam 2 is all about a Single Character running, hopping, skipping, dancing anything except walking. Start your animation already in motion. I will cut everyone's animation together in one big Action Jam. Character: Can be human, animal, bug, robot, a sack of flour, a jellybean. The important thing is, give your character personality and weight. You can make your character do a flip, a spin, while running if you want, just as long as they are facing screen right by the end of your animation. Composition: Character is running in place. On your first and last frame, your character must be facing screen right. (for cutting) See my simple animated Sample Run here.  Keep the bulk of your character within the White Square as much as possible. Background: Can be any color, moving or static, realistic or stylized. For added cool factor, animate some objects going by in the foreground and/or background such as trees, a building, a person waving. Commonly known as a Fake Traveling Shot, these elements must move thru frame traveling from right to left in order for your shot to work correctly. See above video. Important Technical Requirements Shot Length: 10 seconds maximum Frame Rate: 24 fps Aspect Ratio: 1920 x 1080 Finished Animation: export to Quicktime (H264 is good) Puppets can be made of clay, paper, foam, wire, sand, whichever materials you can utilize to create your design but it must be stop motion animated. Sorry no LEGOs, action figures, toys, or store bought items are allowed UNLESS it is modified (painted, covered with paper or clay, etc). The goal is to make a hand-made experimental film. Stop motion puppets, 2d cutouts, sand, painting, pixelation, all hand-made animation techniques allowed. No Music or Sound fx. Music will be added later.  Content must be ok for kids to watch. I reserve the right not to include your animation if it doesn't fit into these guidelines. If you have any…Continue

Cheap supplies for puppet making? (Teen on a budget)

Started by HanaChoi in STOPMO NEWBIES. Last reply by HanaChoi 38 minutes ago. 6 Replies

I am in my late teens and don't have much so I need something kind of cheap say around 100-300 price range. Or around 60 plus.Thought about doing BJD but they seems to be a bit expensive. Plus I can't paint worth crap.How do you go about making your puppet what supplies do you use?I really like what this woman did (Not sure if I posted this before or not sorry if did.)

Attaching Replacement Mouths to Puppet Heads

Started by Joe in GENERAL PUPPET MAKING. Last reply by Joe 12 hours ago. 3 Replies

HiI'm making some puppet heads which are made of polystyrene with a layer of latex over the top. I'm going to make a set of replacement mouth which will be fairly basic sausage shape - basically like the mouths in 'Rex the Runt' - if you haven't seen that, here is a link to an picture that shows the kind of mouth I'm talking about my question is - given the mouths are made of fimo or similar (modelling clay that you bake in an oven) - what is the best way to attach the mouth to the head?I had thought about putting a small hole on the front of the head and including a pin in each mouth so that the pin slides into the hole to keep the mouth in place. However I'd really like to be free move the mouth around by a few milimtres on the front of the head, which wouldn't be possible with a pin method. So really I'm looking for something that can stick the mouths temporarily to the latex head - which is difficult because its hard to get anything to stick to latexAnyone got any good ideas? Thanks for any suggestionsContinue

Tags: 'replacement, attach, mouth', 'sausage, replacement

Extension tubes or ? are best for macro shots with a DSLR

Started by Darren Nemeth in CAMERA & STAGE. Last reply by StopmoNick yesterday. 7 Replies

I have a Canon EOS Rebel T3i that I plan to use to shoot animation with.Nearly all of the subjects I will be photographing will be under 2 inches tall and I need some closeups. I need to get the lens a couple inches from the figures. However, the best distance that the lenses I have where I can get sharp focus on is 3.6 feet.  I cannot get macro closeups of objects that will be near the lens.I thought of using extension tubes on my camera.Would that work well or are their other techniques I can use to get sharp focus on something a couple inches from the lens surface?Continue

Please Introduce Yourself

Started by Anthony Scott in CHAT BOARD. Last reply by Nathan Moody on Monday. 509 Replies

Use this space to tell everyone about yourself and your interest in stop motion animation.Continue

About camera life

Started by DimensionalAnimator in CAMERA & STAGE. Last reply by Ed Riccardi on Saturday. 2 Replies

Hi to allI find that a camera can die in a number of pictures takedMy model is a D3400Did you know how many photos it can take?And,did you know what metods are to avoid the killing camera with the massive stop motion taking photos proces?Ty for readingContinue

Cheap and easy puppet making - add your tips & tricks!

Started by Bianca Ansems in GENERAL PUPPET MAKING. Last reply by Lydia Hibbert on Saturday. 44 Replies

I love making puppets and I'm always pushing for high quality. But I have been teaching silicone puppet making to BA animation students, and trying to train some people when they work with me, but as soon as I start talking chemicals or silicone with new people they blank out or think "Never mind stopmotion, drawing is easier - all you need is a pencil".It is a shame that many people look at the Frankenweenie puppets and think to create a puppet that they have to dive into the deep with silicone etc. And so often excuses to not make puppets is down to money or time or resources.So I thought, let's talk about cheap and easy ways of making puppets that still have good results! This thread is both for the experienced and new puppet maker. Of course not everything gives the best results, but it's not about that - it's about puppet making on budget!Here is a few things I use when I go cheap (I'll add more when I think of some!):- PAPERCLAYPaperclay doesn't give you the ability to add a lot of sculpting detail, but if you have simple or stylised puppets it is great to create heads with, because it is incredibly light when it dries - and so even the most fragile armature can hold it up.- TWO COMPONENT CLAYOh you lovely lovely stuff. This helped me more often than I like to admit, sometimes when sculpting a quick face, buttons for clothes or props in the set. Unfortunately it's still relatively pricey for the amount you get, so use it wisely - e.g. when sculpting a head I use a base of a wooden ball or someting to sculpt around. The most known one is called Green Stuff and you can get it for about £7 at Games Workshop.I also use it to "bone" wire armatures and/or hands: just make the wire armature, mold the clay around and let it dry. The exposed wire bends, but the bits with clay don't.- LATEXIf silicone is not at hand, I did my wire hands into latex to coat them into reasonable hands. You can get quite a good level of detail with it!- UPHOLSTERY FOAMUpholstery foam is…Continue

Building a stone giant

Started by Hugo in ARMATURES. Last reply by Hugo on Saturday. 6 Replies

Hi guys ! It's been a while since I came here to post anything. Now I'm working on my next stop motion short and I'd like to share what I've done so far and get advices.I've built this stone giant but now I have some doubts about the possibility to animate him as it is. He's just going to walk and have small amplitude movements. But I want to be able to move him and keep most of the stones in place and avoid them to bend (in the case of a silicone puppet) or to block each other (in case of a more rigid component). Has anyone done this kind of puppet and have a tip for me ? Thank youContinue


Started by tam hinton in STOPMO NEWBIES. Last reply by tam hinton on Saturday. 5 Replies

do any of you geniuses know where a man can buy PLASTICINE? Not newplast, van aiken, etc, but actual branded 'plasticine'.It has to be original PLASTICINE because unlike newplast, it is meltable, which in my case is essential, as it can be poured into a mould.Despite having the huge advantage of owning the generic name, the manufacturers seem to do virtually nothing to push their product! i need 500mg blocks, and i need to be able to choose my colours.Anyone?Continue

Tags: claymation, plasticine

Starting out - short film or stick to animation tests

Started by Angus Lamont in STOPMO NEWBIES. Last reply by Angus Lamont May 19. 16 Replies

I have been interested in stop motion since a very young age and have been experimenting at home with Dragonframe. I am now 21 and after studying model making for 3 years at college, I want to follow a path which will hopefully lead to a career in stop motion animation. I have already applied to two animation courses in the past two years, both of which I didn't get into unfortunately. I think what is key to getting a job is a good showreel, however I don't know if I should just focus on animation tests or embark on a short film project. I have actually had many ideas for short films (most of which I have actually posted on here), but I get demotivated really easily as it is a huge undertaking for one animator. My ideas seem to be very elaborate with more than one set (which of course has to be constructed) and I find myself having a huge list of things to tick off. Does anyone else find starting out a bit daunting and also is there anyone on the same boat as me that has any tips for what steps to take? I would appreciate any advice from the pro's too, any advice at all!Thanks Continue

Tags: application, showreel, job, work, out


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