After I finished my 4th year thesis film at Ryerson University, I was approached by a filmmaker to bring his idea to life via stop motion animation. Months later, we are finally seeing the results. Here, I would like to share with you some very early tests shots we took to see how the characters and backgrounds looked on camera and figure out the overall film. PLEASE NOTE: the sets and backgrounds are not finished yet. The little girl will have hair, I promise. 


Here we are playing around with depth - trying to achieve this idea of a vast space without depending too much on VFX. More rocks stuff will decorate the background stage.

We also picked the lighter color for the desert, as we realized the more orange sand was too much. What do you guys think? Also, all the rocks you see are made from tree bark we found in the nearby forest.

Here is a high angle shot for another walking sequence. We are duplicating more ground in post using the elements we built practically. 

And here is one of my favorite shots. The tree in the back needs to be blended into the ground, but I do enjoy how it adds to the scene. I think perhaps some dead plants in the foreground would also be good...? 

Overall, we are still playing around and having fun. There were some worries, but finally seeing everything on camera brought all our energies back and reminded me why I love this medium so damn much. 

And now a friendly word from our DP:

Notes from the DP Nick Alberelli - My handle is pushingframes on most filmmaking forums I join. You may see me on Lift Gamma Gain or BMCUser at somepoint in the future.

Camera -

Canon T3i we shot everything at base ISO of 200 / Set on NIKKOR full manual lenses. 

Lighting

Everything is lit with a Nanguang LED Fresnel 10W with a silk as our simulated sun. And a series of Panels and smaller Fresnels to back it up and fill the shadows.

Post Production

For anyone who speaks computer nerd, we send our Dragonframe images to a NAS, so our small team has access, then I sync those to my Editing Rig. Our timeline is RAW CR2s in image sequences using Davinci Resolve as our NLE/Color/Composite (and AppleProResProxy) I edit on a MacPro5,1 12core with a Titan X Maxwell for acceleration. I am actually super proud of this setup, because we use lots last generation gear; its a fun DIY Studio setup we have going. Ask and I can give complete details.

TLDR: We take pictures of Dolls with a Canon T3i/Nikon Lenses. We light it with a Daylight Fresnel and silk. Edit on an old computer.

Thanks for reading!

Youp Zondag

Views: 109

Reply to This

Replies to This Discussion

Characters are looking great!  Set looks good already.  It's similar how I used to do outdoor sets, with a gap behind the main set for the animator to get in, then a more distant bit of ground behind that.  I usually blended it with a background painting, but I see you have a green screen so you have a lot more choices about what to put behind.  


Hey Nick,

I am starting animation today - so a comment like that really helped give me a boost. Thanks again. I prefer background paintings overall - but yes, we needed more options. We may make another piece of land to further the sense of distance. Rewatching the documentary of the making of King Kong and seeing how they achieved it gave lots of ideas too.


StopmoNick said:

Characters are looking great!  Set looks good already.  It's similar how I used to do outdoor sets, with a gap behind the main set for the animator to get in, then a more distant bit of ground behind that.  I usually blended it with a background painting, but I see you have a green screen so you have a lot more choices about what to put behind.  

Good luck with your shoot!

One thing I noticed, you had a fairly shallow depth of field in a couple of those stills, so that one character was in focus and the other a bit soft.  That works against the sense of large scale, making it look miniature.   Also it might give you problems with keying if the back edges of the set are blurred where they come up against the green screen.  Or maybe your keyer can handle that.  Or maybe you are already stopping down the lens more for the actual animation.

Reply to Discussion

RSS

MESSAGE BOARD CATEGORIES

STOPMO NEWBIES
basic stopmo discussion

ANIMATOR TALK
experienced animators looking to improve

CAMERA & STAGE
animation camera, lighting and moco rigs

ANIMATION TOOLS & EQUIPMENT
animation tool and rigging discussion

STOP MOTION & COMPUTERS
frame capture, editing, and post-production

STORY
script, storyboarding and storyreel discussion

SOUND
lip-sync, sound effects and music

YOUR STOPMO FILM PROJECT
discuss your stopmo film

ARMATURES
ball & socket and wire armature discussion

MACHINE SHOP
metalwork tool & talk

SCULPTING
sculpture information and advice

HAIR & COSTUME
materials, patterns and technique

CASTING
foam, silicone and resin

CLAY
clay puppet construction

GENERAL PUPPET MAKING
other puppet fabrication issues

STOP MOTION SETS
set design and construction information

MODEL DEPARTMENT
miniature prop discussion

MATTE PAINTINGS
glass matte paintings and backgrounds

GENERAL SPECIAL EFFECTS

STOP MOTION FILM DISCUSSION

FAVORITE STOP MOTION CHARACTERS

PRO ANIMATOR DISCUSSION

FILM FESTIVALS AND EVENTS

ANIMATION SCHOOLS

STOP MOTION BOOKS

STOP MOTION ON VIDEO

JOBS & PROJECTS
post here if you are looking for talent to hire

SWAP MEET
stop motion items for sale

CHAT BOARD
general discussion

SITE FEEDBACK
report bugs, comments and suggestions here

Latest Activity

Eric J. Nelson posted a video

TA-DA -- WALL-E Stop Motion Animation by Heavy Visuals

An excerpt from WALL-E stop motion animation tribute. Animation by www.HeavyVisuals.com
Tuesday
Count Croc replied to A film by Adam Ciolfi's discussion FILTH - a film by Adam Ciolfi
"Cool! This reminds me of Phil Tippett's Mad God except you actually know what's going on."
Sunday

© 2019   Created by Anthony Scott.   Powered by

Badges  |  Report an Issue  |  Terms of Service

.xg_widget_forum_index_index .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_listForCategory .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_show .xg_column.xg_span-7.xg_last {display:none;}