This is my first go at a plasticine based animation project. Not perfect, I know, but if you have any tips for improvement, please tell me! Thanks.

Comment by StopmoNick on August 28, 2014 at 6:21pm

I enjoyed that!  Amazing for your first clay animation!  But you must have animated in other media before I think, the structure and timing are too good.  

 I showed it to my chickens on the iPad, and they didn't get the poulty farm bit either.

The googly eyes are funny looking, but actually take away from their ability to show expression.  Popping out is ok, but  I'd make them both look in the same direction, and maybe look around a little at appropriate times.  An eyeblink or two could also be good.  It might also be nice if there was more of a difference between the two characters - one fat one thin, or one with side whiskers, or a big nose, something more than the difference in the costumes.  There is real potential to develop these two.  Their individual qualities are starting to come out in the script and voice acting, but their appearance could do more to reinforce that.  I hope to see more of them.

Comment by Jacob Crow on August 29, 2014 at 7:29am

Thanks! Yes, normally I animate using Lego, where the movements are much more restricted, so I wanted to try this sort of thing out. I'm glad you liked the animation, but I completely agree with your comments regarding the puppets themselves. In the weeks and months leading up to animating, a lot of effort went into the costumes and the dry stone wall. You have literally described everything I wanted from the heads, but by the time I came to do them it was too little too late. Just wanted to ask, the heads were simply wooden balls with plasticine over the top; is there any better way to do it? I know some people use solid plasticine but for my purposes that makes the puppets too top-heavy.


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