Comment by vitriol on August 28, 2012 at 11:04pm

Been following this project for quite some time, with everyone else. Love everything i've seen so far!

Comment by Strider on August 29, 2012 at 6:34am

Thank you for your interest in The Project That Takes Forever!!  

Comment by Thomas Nicol on August 29, 2012 at 7:24am

Hey, this looks cool!  *Jumps on the bandwagon*

Comment by StopmoNick on August 29, 2012 at 5:16pm

Save a seat on that bandwagon for me, I'm comin' aboard!

Wow, a real live animated shot... one can almost believe this film is actually getting made!  (Not that I can talk, digging out my long neglected Poe project feels like I need a qualified archaeologist to work down through the layers.)

The dude definitely looks under the influence to me, nice body movements.  And it's nice to see a practical demo of what Mike was on about with the shallow depth of field (in another thread), and that cool focus pull.

Comment by Strider on August 29, 2012 at 5:58pm

Thanks Nick and - Mr. Nicol! 

lol yeah, this is exactly why I was obsessing over shallow depth of field!! 

Comment by Dean B on August 29, 2012 at 6:38pm

Is this an actual shot from the film? Or were you just testing? A two-step focus pull, pan left, pedestal down and character movement too. There's a lot going on. Was this shot on the FZ50 or the G1?

It's nice, by the way 

Comment by David Geister on August 29, 2012 at 8:20pm

Really nice - I definitely want to see MORE!

Comment by Strider on August 29, 2012 at 8:29pm

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

Comment by Strider on August 30, 2012 at 11:16am

Thanks David! That wasn't there yet when I started typing my last reply. 

Comment by Bernardo Marinho on August 30, 2012 at 11:27am

Soo coool! You Sir are a little hard on yourself!

Your characters remind me of "RedNose Studio"! This is reaaaly cool!

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

Comment

You need to be a member of StopMotionAnimation.com to add comments!

Join StopMotionAnimation.com

MESSAGE BOARD QUICK LINKS

Message Board

Crystal clear substitute

Started by David Vance in NEWBIE CORNER. Last reply by Simon Tytherleigh 2 hours ago. 3 Replies

Hey, I am just embarking on a new stop-motion project. The last film I made was on 16mm to give you an idea of how long it has been between drinks. I have made a sculpt of my protagonist and am ready to begin making a mold. All the research I have…Continue

Need Advice/Help!

Started by Lottie Holland in ARMATURES. Last reply by StopmoNick 11 hours ago. 4 Replies

Okay so I'm very new to this whole thing and pretty inexperienced. I'm taking on a 5-10 minute project which I want to produce to a fairly high standard, but I have limited resources. At the moment I'm favouring working with an armature.What I…Continue

Tags: armatures

Live Chat On AnimateClay.com Reminder

Started by Ron Cole in ANIMATOR TALK. Last reply by Ron Cole 12 hours ago. 229 Replies

Don't forget, on WEDNESDAYS (Thursdays on the first week of each month)  there's a…Continue

My blog

Started by Terry in ANIMATOR TALK 22 hours ago. 0 Replies

Hey everyone,I thought I'd share my blog, which is a behind the scenes look at some things I've been working on.Since it was primarily aimed at my facebook friends, I'd like to say the style is... informative yet vaguely amusing? The idea was to…Continue

New steel ball tech.........bye bye silver solder!!!

Started by Julian Clark in ARMATURES. Last reply by Simon Tytherleigh on Tuesday. 20 Replies

Been a while since last post, seems like I get less and less time to browse the stop-mo site!! I'm not an advocate of using this forum to promote my gear but I developed something really cool a while ago that's caused a few ripples in the armature…Continue

Drilling Technique

Started by Ibrahim Ali Albuainain in CAMERA & STAGE. Last reply by Ben Owora on Sunday. 7 Replies

Hello everyone,I am working on a stop motion project and I will be making an old village set with a flooring made out of a layer of plaster. I am afraid when we drill some holes during filming the plaster cracks and comes off the wooden base. Is…Continue

Photos

Loading…

BLOGS

Create a Blog for your personal page. Go to My Page and click on Blog Posts. Access all Blog Posts here.

Members

© 2014   Created by Anthony Scott.   Powered by

Badges  |  Report an Issue  |  Terms of Service

.xg_widget_forum_index_index .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_listForCategory .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_show .xg_column.xg_span-7.xg_last {display:none;}