Comment by vitriol on August 28, 2012 at 11:04pm

Been following this project for quite some time, with everyone else. Love everything i've seen so far!

Comment by Strider on August 29, 2012 at 6:34am

Thank you for your interest in The Project That Takes Forever!!  

Comment by Thomas Nicol on August 29, 2012 at 7:24am

Hey, this looks cool!  *Jumps on the bandwagon*

Comment by StopmoNick on August 29, 2012 at 5:16pm

Save a seat on that bandwagon for me, I'm comin' aboard!

Wow, a real live animated shot... one can almost believe this film is actually getting made!  (Not that I can talk, digging out my long neglected Poe project feels like I need a qualified archaeologist to work down through the layers.)

The dude definitely looks under the influence to me, nice body movements.  And it's nice to see a practical demo of what Mike was on about with the shallow depth of field (in another thread), and that cool focus pull.

Comment by Strider on August 29, 2012 at 5:58pm

Thanks Nick and - Mr. Nicol! 

lol yeah, this is exactly why I was obsessing over shallow depth of field!! 

Comment by Dean B on August 29, 2012 at 6:38pm

Is this an actual shot from the film? Or were you just testing? A two-step focus pull, pan left, pedestal down and character movement too. There's a lot going on. Was this shot on the FZ50 or the G1?

It's nice, by the way 

Comment by David Geister on August 29, 2012 at 8:20pm

Really nice - I definitely want to see MORE!

Comment by Strider on August 29, 2012 at 8:29pm

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

Comment by Strider on August 30, 2012 at 11:16am

Thanks David! That wasn't there yet when I started typing my last reply. 

Comment by Bernardo Marinho on August 30, 2012 at 11:27am

Soo coool! You Sir are a little hard on yourself!

Your characters remind me of "RedNose Studio"! This is reaaaly cool!

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

Comment

You need to be a member of StopMotionAnimation.com to add comments!

Join StopMotionAnimation.com

Puppet Putty

Puppet Putty is formulated by clay animator Don Carlson. Properties include colors that do not bleed on your hands, a matte finish, cleans up with water, is very light weight, firm, non-greasy and has a silky texture.

MESSAGE BOARD QUICK LINKS

Message Board

Wire removal in Photoshop CS6

Started by Annie Wong in STOP MOTION & COMPUTERS. Last reply by StopmoNick 10 hours ago. 2 Replies

Hi! Sorry if this has been covered already, but I was wondering what the fastest workflow for wire removal in photoshop would be? What I've done so far is imported all of my 80 frames (including the clean plate background) as a psd file, each frame…Continue

Tags: removal, wire

Needing lights for stop motion

Started by StampMotionStudio in ANIMATION TOOLS & EQUIPMENT. Last reply by StampMotionStudio 15 hours ago. 9 Replies

Hey everyone, I'm looking for some lights I can use for stop motion..Any ideas of what would work good? I'm hoping to get some lights that are cold and don't heat up really hot. Also all I would need is 2 or maybe 3.Even 1 would do for now, using a…Continue

Tags: equipment, animation, studio, lights

The Ukulele Man - George Formby Tribute Project

Started by Angus Lamont in YOUR STOPMO FILM PROJECT. Last reply by Angus Lamont 18 hours ago. 13 Replies

Hi I am planning a short film tribute to the famous British Comedian/Ukulele Player, George Formby. Some of you may have heard me talking of this. The thing is I have a Canon DSLR but no software. The reason why is that I have virtually no money so…Continue

The legalities of an animated series

Started by Colleen McWatters in CHAT BOARD. Last reply by jowanneke yesterday. 6 Replies

Hi All, This may not be the right forum to ask this question, but here we go. I am currently working on a stop motion animation web series. After 5 years of hard work, we are finally in production of season 1 which consists of 8 episodes that are 20…Continue

Choosing a New Laptop For Animation

Started by Yorwick in STOP MOTION & COMPUTERS. Last reply by Simon Tytherleigh on Wednesday. 2 Replies

I am considering a new laptop, but I want to make sure I make the right choice before investing. It is very important to me that it is still compatible with the animation and editing software that I am used to.My current computer is a MacBook Pro…Continue

Feedback

Started by Hairyhands in NEWBIE CORNER. Last reply by Simon Tytherleigh on Wednesday. 4 Replies

Hi guysWas looking for feedback on my new video (the book is the main part of the stop start) and some other parts but what I was really looking for was feedback with the story telling. Iv been doing it for so long now that it makes sense to me but…Continue

Photos

Loading…

Events

BLOGS

Create a Blog for your personal page. Go to My Page and click on Blog Posts. Access all Blog Posts here.

Members

© 2015   Created by Anthony Scott.   Powered by

Badges  |  Report an Issue  |  Terms of Service

.xg_widget_forum_index_index .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_listForCategory .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_show .xg_column.xg_span-7.xg_last {display:none;}