Geoff Clark
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  • Campbell, CA
  • United States
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Geoff Clark's Discussions

The 12fps / 24fps conundrum

Started this discussion. Last reply by Geoff Clark Jun 30. 9 Replies

Hi there,  I've got some questions about frame rate (Frames per second). This kind of question makes my head hurt a bit, and I hope I can get some clarity here.  I'm doing a stop-motion film, I use…Continue

Tags: festivals, Effects, After, DCP, FPS

 

Geoff Clark's Page

Latest Activity

Geoff Clark replied to Graham Ludders's discussion Lip Sync
"Thanks, Darius!     Death's mouth works well, and check out Corpse Bride for examples of many talking skulls. Their jaws often had some left-right angles that mine doesn't.      Also: 'Coco' has wonderful…"
Aug 12
Geoff Clark commented on Dor Bar's video
Thumbnail

Poyo

"The creature movement is top notch!  The held poses and movements were great. Well-married with the video footage. What's your plans for this piece? Doing festivals or anything? There are robust horror-themed short festivals out there,…"
Jun 30
Geoff Clark replied to Geoff Clark's discussion The 12fps / 24fps conundrum
"This input has been helpful everybody, I appreciate it. It answered my question and at the root of it is: it's a style decision. I've decided that it's best to stick with 2's for everything. I've found that generated…"
Jun 30
Scottie D. replied to Geoff Clark's discussion The 12fps / 24fps conundrum
"I feel that frame rates are a crucial component in the overall style or feel of an animation. For example, LAIKA (24fps) vs. Aardman (24fps on 2s). I prefer to stick with one frame rate, usually 24fps on 2s, because it looks more animated or…"
Jun 29
Simon Tytherleigh replied to Geoff Clark's discussion The 12fps / 24fps conundrum
"Bear in mind that if you animate in two's but move your camera every frame, then on alternate frames the camera will move but the puppet won't, so will appear to move backwards, giving a very unpleasant jerkiness. So the rule is, if…"
Jun 29
Geoff Clark replied to Geoff Clark's discussion The 12fps / 24fps conundrum
"Thanks, Maddog. I didn't know that about DCP. In any case, I doubt I will need one but it's possible I will for festivals. We'll find out when I'm done, I guess.   Camera moves are not an issue at 2's (12fps) because my…"
Jun 26
maddogmovies replied to Geoff Clark's discussion The 12fps / 24fps conundrum
"DCP can be 24 or 30. It CAN'T be fractional (23.976 or 29.97) Personally, I like animating characters at 10 or 12 fps. But camera moves must be at least 24 fps or they get really juttery. So I recommend continuing to shoot stop motion at 12.…"
Jun 26
Geoff Clark replied to Bunny Chang's discussion Is 3d printing my models the best method for stop motion?
"I'd like to get a better grasp on your question: when you say, "Is 3D Printing joints the best method for stop motion?"  That sounds like you wonder if your armature should be 3d Printed? If That's correct, then I guess it…"
Jun 15
Geoff Clark replied to Igor Bertella's discussion Prop making
"I love that light, a brilliant way to hide the batteries in the base!"
Jun 11
Geoff Clark replied to Aksel Satrom's discussion Any advice on wire armatures?
"I haven't used magnets to hold down a wire armature, but I do use a wire armature with tie-downs. Here's what I think would be things to thing about: Wire armatures work well for light characters, but if your character is heavy, (like his…"
Jun 11
Geoff Clark replied to Erma Wiggins's discussion The Debate Over Choosing A Web Design Company
"Could this get deleted please?"
Jun 11
Geoff Clark replied to Mark Blann's discussion securing your armature for different shots
"I couldn't find a tutorial for using standoffs as character stands, but like I said they should be available at a local store.  https://en.wikipedia.org/wiki/Spacers_and_standoffs Securing the character to a stand needs to be done at the…"
May 21
Geoff Clark replied to Mark Blann's discussion securing your armature for different shots
"Hi Mark,   Securing can be done in a few ways. Tie-downs are useful for standing shots with walking/posing/ and the feet are visible.  But for waist-up medium shots, I use some character stands that I had to make from scratch. They are…"
May 21
Geoff Clark replied to Graham Ludders's discussion Lip Sync
"Thank you!  I can't wait to be done with it."
May 17
Geoff Clark replied to Connor Bushoven's discussion Adding limbs to ball-and-socket armatures
"I'd recommend J-B Weld to do the attachment. It  is a 2-part epoxy mix that, once hardened, is very strong.  It works very well on brass tubing and with aluminum braided wire.  If you'd like the tail removable for whatever…"
May 16
Geoff Clark replied to Graham Ludders's discussion Lip Sync
"Hi Graham,   It's a good question and I think I can help because I tried a few dead ends before finding a good way for me to work. It depends on what your characters are. Reading your script, it seems like just normal human…"
May 15

Comment Wall (1 comment)

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