David
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David's Discussions

How would you handle a character inhaling?

Started this discussion. Last reply by David Apr 29. 2 Replies

At one point I have to animate a character who is taking a big whiff of something. Would I need to create a mechanism as part of the internal armature or could I fake this somehow else?I've thought…Continue

How should I cast this head?

Started this discussion. Last reply by David Feb 11. 8 Replies

I'm making a silicone cast using an internal armature to manipulate the eye and jaw expressions, similar to what was illustrated in StopmoNick's video here: …Continue

How do you determine what kind of fabric you need for your costumes?

Started this discussion. Last reply by Strider Feb 12. 3 Replies

I've learned that the fabric you would use in real life for a certain article of clothing is not the same type of fabric you might use for a scaled down 1:6 ratio character. Specifically, because of…Continue

How to determine how big to make your stage for a project?

Started this discussion. Last reply by David Aug 1, 2018. 8 Replies

Right now I have the average sized stage for a DIY/amature budget. Probably about the size of this or maybe a little bigger…Continue

 

David's Page

Latest Activity

David replied to David's discussion How would you handle a character inhaling?
"Thanks! It's funny that you mentioned miming because that's exactly what I was doing in the mirror before I asked the question haha. I think I will be able to get away with arching the spine of the armature like you said. It's really…"
Apr 29
StopmoNick replied to David's discussion How would you handle a character inhaling?
"I made a screw thread mechanism so a puppet could breath.  I have a video showing it in a gorilla. (     http://www.youtube.com/watch?v=cWCp0Y9E4xw   )  I also put one in a monster, which was bulky like the gorilla so…"
Apr 28
David posted a discussion

How would you handle a character inhaling?

At one point I have to animate a character who is taking a big whiff of something. Would I need to create a mechanism as part of the internal armature or could I fake this somehow else?I've thought about using some kind of a hand bag pump to slip in his chest. So i could slowly squeeze air in frame by frame. But I don't know if there's any out there that are capable of manually controlling the slow release of air.Other than that I've thought of just exaggerating the movement as much as possible…See More
Apr 28
Strider replied to David's discussion How do you determine what kind of fabric you need for your costumes?
"Whenever possible I would use 2 way stretch fabrics for costumes. It gives you a lot more leeway and is a lot more forgiving."
Feb 12
StopmoNick replied to David's discussion How do you determine what kind of fabric you need for your costumes?
"Light shirt denim works well for jeans. I agree with Simon, look at suede fabrics for a velvet look. There are fabrics in the quilting section that have small scale prints, though the weight of the fabric is a little heavier than ideal.…"
Feb 11
David replied to David's discussion How should I cast this head?
"Not yet I'm still figuring out the logistics of how I would before I choose a final design. But he has a long rectangular face and broad chin. Kind of like frozone. And thanks for the explanation! This definitely helps me conceive things a bit…"
Feb 11
Simon Tytherleigh replied to David's discussion How do you determine what kind of fabric you need for your costumes?
"Short answer - yes! Jeans could be light shirt material. Velvet more complicated, there is a faux suede that might do the job. A leather jacket? I have a black fake leather ladies' handbag from a charity shop that I have stripped down and…"
Feb 11
Simon Tytherleigh replied to David's discussion How should I cast this head?
"Getting a wire embedded in silicone requires you to coat the inside of the mould with a skin of silicone, then coat the wire (covered in physio wrap) with silicone, then place the armature into the mould and pour another mix of silicone in to fill…"
Feb 11
Greyguy replied to David's discussion How should I cast this head?
"do you have a picture of your sculpture so far?"
Feb 11
David replied to David's discussion How should I cast this head?
"I was going to go with replacement faces at first, minus the 3d printing, but since there was no dialogue, I thought it would just be easier to manipulate wires in a skeleton. I probably will end up going with the wire inside the lip, but still am…"
Feb 11
Greyguy replied to David's discussion How should I cast this head?
"I would try this,,sculpt the lips is the ooh position and articulate the corners of the mouth back hopefully making the mouth look neutral"
Feb 11
Simon Tytherleigh replied to David's discussion How should I cast this head?
"Maybe you could achieve it if the head is big enough, but I reckon at 1:6 the lips might be too thin to hold the wire. At this scale for my own puppets I have just omitted the teeth altogether for simplicity's sake."
Feb 10
Simon Tytherleigh replied to David's discussion How should I cast this head?
"Maybe you could achieve it if the head is big enough, but I reckon at 1:6 the lips might be too thin to hold the wire. At this scale for my own puppets I have just omitted the teeth altogether for simplicity's sake."
Feb 10
StopmoNick replied to David's discussion How should I cast this head?
"If you need to bare the teeth, and also cover them, you need the teeth to be attached to the skull and lower jaw, so they don't move when the lips change expression.  That means the lips cast are fairly thin with the wire inside, so there…"
Feb 8
David posted discussions
Feb 8
David replied to David's discussion How to determine how big to make your stage for a project?
"Alright, this definitely helps me think about things some more. In terms of getting a shot from above (say from the chandelier looking down at the characters in the ballroom) would I need to make smaller scaled puppets and raise my tripod way up to…"
Aug 1, 2018

Comment Wall (1 comment)

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