Using thread, I suspended a helicopter bearing plate from a broom over my set. I did not have a good way to adjust the length of the thread, so I used several layers of thick cloth (socks) on one side of the broom to allow the plate to descend toward the stage.
Using Dragonframe's increments on a bezier curve, I got the plate to do some vaguely reasonable side to side motion as it came down.
Special thanks to my…Continue
I just came to the most technically difficult part of my movie: flying a helicopter into the scene. I have an idea for how to rig it up with thread to simulate flight, but I want to add an effect of motion blur on the blades of my helicopter.
It seems Dragonframe cannot do this, but the effect can be simulated by merging some images in post processing. Here's a suggestion for how to handle the images in Dragonframe:…Continue