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Share 'How should I cast this head?'
I'm making a silicone cast using an internal armature to manipulate the eye and jaw expressions, similar to what was illustrated in StopmoNick's video here:
There's no dialogue, but there are several expressions, so the camera would need to see the teeth in all positions. From the "Ooh" expression where you can't see them at all, to having them gnashe…
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