My name is Jerry and I work in Product Development for Ikinema.
We are really interested in engaging with the developer community and want to understand the key challenges you face in 3D Animation brand explainer video.Maybe it's rigging? Poor quality MoCap? Issues animating non-humanoid characters?
Whatever it is - I want to hear it. Hopefully myself or one of the team here can help.
If you mean cgi, that's not what this site is about. We do stop motion animation, which is indeed a kind of 3d animation, but with actual physical puppets, moved by hand, lit with actual lights on a set, and photographed with a camera. MoCap doesn't really apply.
There are members who do cgi as well, though.