Stopmo Jam 2 is all about a Single Character running, hopping, skipping, dancing anything except walking. Start your animation already in motion. I will cut everyone's animation together in one big Action Jam.

Character: Can be human, animal, bug, robot, a sack of flour, a jellybean. The important thing is, give your character personality and weight. You can make your character do a flip, a spin, while running if you want, just as long as they are facing screen right by the end of your animation.

Composition: Character is running in place. On your first and last frame, your character must be facing screen right. (for cutting) See my simple animated Sample Run here.  Keep the bulk of your character within the White Square as much as possible.

Background: Can be any color, moving or static, realistic or stylized. For added cool factor, animate some objects going by in the foreground and/or background such as trees, a building, a person waving. Commonly known as a Fake Traveling Shot, these elements must move thru frame traveling from right to left in order for your shot to work correctly. See above video.

Important Technical Requirements

Shot Length: 10 seconds maximum

Frame Rate: 24 fps

Aspect Ratio: 1920 x 1080

Finished Animation: export to Quicktime (H264 is good)

Puppets can be made of clay, paper, foam, wire, sand, whichever materials you can utilize to create your design but it must be stop motion animated. Sorry no LEGOs, action figures, toys, or store bought items are allowed UNLESS it is modified (painted, covered with paper or clay, etc). The goal is to make a hand-made experimental film. Stop motion puppets, 2d cutouts, sand, painting, pixelation, all hand-made animation techniques allowed.

No Music or Sound fx. Music will be added later. 

Content must be ok for kids to watch. I reserve the right not to include your animation if it doesn't fit into these guidelines. If you have any questions, please contact me.

DEADLINE is AUGUST 15, 2017. (extended from June 30)

Post questions below and I'll get back to you asap.

- Anthony

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This sounds awesome! 

Count me in!

Woohoo!  Good clear instructions, and I like not having to have a white background.  I can see how it will cut together.  I should be able to do this one.  

its AWESOME Anthony! hope in this time, there will no be a deadline changes :3

running, hopping, skipping, dancing anything except walking. 

does that mean, the character can, idk, running into enemies while slicing them with something to pieces, all over the cut?

is it count to "anything" except walking? :)

m_) YES!!!!!! YES!!! Awesome news. I love the idea of a conitnuity with this wonderful initiative, Anthony. I will not say more than that just because I know how crazy my life is lately to devote to stop motion at this moment (which is as annoying as realistic) -anyway , this is great, really great!!! 

Hope you have time to contribute to the Jam Nick, would be cool to see what you would do! ;)



StopmoNick said:

Woohoo!  Good clear instructions, and I like not having to have a white background.  I can see how it will cut together.  I should be able to do this one.  

The Deadline is June 30, 2017

Your idea to have your character run into enemies as he is running along definitely meets the criteria. But keep in mind that kids will be contributing to this so try to curb any stopmo blood, etc, street fighting seems ok tho.



Serge Taganski said:

its AWESOME Anthony! hope in this time, there will no be a deadline changes :3

running, hopping, skipping, dancing anything except walking. 

does that mean, the character can, idk, running into enemies while slicing them with something to pieces, all over the cut?

is it count to "anything" except walking? :)

yeah, i notice later after the question, that the content must be ok for kids, yeap. 

Anthony Scott said:

street fighting seems ok tho.

it's basicly the answer that i searched, thanks! UuU

While shopping with my wife at Ikea, I found this 13" tall puppet for $5.99 (US). Joints are stiff and adjustable with Phillips screws. Seems to hold a pose well and should last for 240 frames, enough for StopMo Jam 2. Add a costume, makeup and a new rigging point and I'm ready to go!

hey guys.  good luck to everyone doing stopmo jam 2...  

I been doing tests on lighting and timing etc...I done a run cycle on one of those ikea puppets Dave mentioned...it took me 4xhrs to do 10xseconds using  Eadweard muybridge running man as a reference to work from off youtube... and even though it came out quite smooth for a first attempt and I was impressed but it presented some issues.  It is on a stand which is a problem, the joints are not very well articulated...I had to use wire to hold the leg and arm right back on certain frames...because the wooden armature is not very well designed or limited to move...so I dont think I am going to do anymore myself with it.  I am looking to buy an armature.

Just to clear this up we are allowed to use bought armatures yes?  as long as they are modified right?    ....although I was hoping to use the armature look as it suits the robot theme...I am considering forking out and buying the alpha armature that Julian Clarke Studios make...it looks very much like a transformer robot look to it...I think... 

 

Hi Anthony, 

Couple of questions...

Should the character be bipedal? 

Also, I downloaded your animated sample run and noticed it is not 1920 x 1080 aspect. Just wondering how to keep consistency with the white box guide? I have imported your file into After Effects and 'fit to height' at the moment. Would that work for you?

Thanks!



Ruth Barrett said:

Hi Anthony, 

Couple of questions...

Should the character be bipedal? 

Also, I downloaded your animated sample run and noticed it is not 1920 x 1080 aspect. Just wondering how to keep consistency with the white box guide? I have imported your file into After Effects and 'fit to height' at the moment. Would that work for you?

Thanks!

From the specifications:

"Character: Can be human, animal, bug, robot, a sack of flour, a jellybean."

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