I had a longer description of this project, but here is a better and shorter one:

This is a scene for a project (my space opera: THE NOLVIN PROJECT) that I'll work on 40 or so years later in my life. This scene, however, I'm creating now. It is a blend of Stop-Motion and CGI in a way never done before (don't count that as factual, I could be wrong). While many modern stopmotion films and shorts that have good CG characters, backgrounds, sets, etc, they not always interacting with the Stop-motion elements.That has sorta bothered me.

This short combines Stop-motion with 80's style mecha action in a Sci-Fi setting with some scenes having Kanada-style animation and others having Koichi Ohata/ James Cameron/John Carpenter filming styles done.

This short (and years later, its film) will be very bloody, very violent, very serious, and should not be viewed by people who are not comfortable watching those kinds of things. I'll create my Wallace and Gromit tribute, "Sparky's Saturday Night," right after this project.


This is a one-man project and there have been many changes during its creation. It is now, however, steadily progressing toward total completion.

I hope you will all enjoy the end-result when it is done.

until it is completed:

Stay tuned, and stay frosty.

Views: 2081

Reply to This

Replies to This Discussion

Looking forward to it! This looks like an interesting design. It looks like you're using short rods and welding them together end to end? What's the purpose of that?

Lots of progress. I'll be starting the latex build-up in a week or two.

As for the robot, well it's looking good so far, but I just hate working in CGI. Props and scenes are one thing, but characters from scratch is something I just have a hard time doing. I've got the street done (that was way easier than the robot) and I'm just getting it ready for composting. If time allows it, I'm going to either remake the CGI robot or make him a stop-motion model (He only has one type of joint).

Stay tuned and stay frosty.

I found robots weren't too bad - they can be made of lots of separate parts. The tricky bit was setting up the hierarchy so when the torso moves the arms move with it, then the forarm has it's own pivot, and the wrist below that, and the hand... It's the same with a real puppet of course, but you don't have to work your way through all the levels of bits to animate it. You just grab the sucker and move it.
I like making robots and machines, you can use a mix of shapes you sculpt, and various found objects to add detail.
It would be easier to get two puppets to interact, than a puppet and a cgi robot that have to be animated separately. Although, I was looking forward to seeing a cgi character get its ass kicked.
Got a pic of the cgi street set yet?

Well, I do have lots of stuff I can kit-bash and plenty of materials if I chose to make one. It's just time that I need as well as an extra hand.

I'll show the street soon, it just needs to be rendered (my computer isn't the fastest for this stuff since it is running on 4 gigs of RAM). I'll be sure to show it soon.

I've decided to finish up the robot. It's just less time consuming for me right now. I might use make a stop-motion head for the robot to imitate Gort when he opens his visor and vaporizes s#*t.

StopmoNick said:

I found robots weren't too bad - they can be made of lots of separate parts. The tricky bit was setting up the hierarchy so when the torso moves the arms move with it, then the forarm has it's own pivot, and the wrist below that, and the hand... It's the same with a real puppet of course, but you don't have to work your way through all the levels of bits to animate it. You just grab the sucker and move it.
I like making robots and machines, you can use a mix of shapes you sculpt, and various found objects to add detail.
It would be easier to get two puppets to interact, than a puppet and a cgi robot that have to be animated separately. Although, I was looking forward to seeing a cgi character get its ass kicked.
Got a pic of the cgi street set yet?

Sorry on the incorrect grammar. I was doing schoolwork at the same time (Ironically, AP English).

David Tomasiewicz said:

Well, I do have lots of stuff I can kit-bash and plenty of materials if I chose to make one. It's just time that I need as well as an extra hand.

I'll show the street soon, it just needs to be rendered (my computer isn't the fastest for this stuff since it is running on 4 gigs of RAM). I'll be sure to show it soon.

I've decided to finish up the robot. It's just less time consuming for me right now. I might use make a stop-motion head for the robot to imitate Gort when he opens his visor and vaporizes s#*t.

StopmoNick said:

I found robots weren't too bad - they can be made of lots of separate parts. The tricky bit was setting up the hierarchy so when the torso moves the arms move with it, then the forarm has it's own pivot, and the wrist below that, and the hand... It's the same with a real puppet of course, but you don't have to work your way through all the levels of bits to animate it. You just grab the sucker and move it.
I like making robots and machines, you can use a mix of shapes you sculpt, and various found objects to add detail.
It would be easier to get two puppets to interact, than a puppet and a cgi robot that have to be animated separately. Although, I was looking forward to seeing a cgi character get its ass kicked.
Got a pic of the cgi street set yet?

Alright. It's the weekend and I have no homework. It's armature construction time.

Lots more to come. Stay tuned.

Man, this is getting to be more of a chore. Well, I'm still progressing at a steady rate.

Keep plugging away.

Can't work on the armature today. I'm tired from digging a trench in the backyard while fighting the never ending rain. I'll take some behind the scene footage later tomorrow.

This is really fun! I've never felt so happy like this before in my life. Maybe it has to do with the pleasures that creating art brings to its creator.

Armature incoming!

And yes,

Stay tuned and stay frosty.

Reply to Discussion

RSS

Puppet Putty

Puppet Putty is formulated by clay animator Don Carlson. Properties include colors that do not bleed on your hands, a matte finish, cleans up with water, is very light weight, firm, non-greasy and has a silky texture.

MESSAGE BOARD QUICK LINKS

Message Board

First Snow on crowdfunding portal!

Started by Karolina Čížková in NEWBIE CORNER. Last reply by Karolina Čížková 1 hour ago. 9 Replies

Hi stop-motion lovers! Stop motion film First Snow from Czech Republic is on crowdfunding compaign - on Hithit.com!Here is the link:https://www.hithit.com/en/project/339/prvni-snihTHANK…Continue

Tags: czech, republic, tradicional, snow, first

Camera Count

Started by Michael in CAMERA & STAGE. Last reply by StopmoNick 7 hours ago. 1 Reply

Hi to everybody, this is my first post here.I am looking to purchase a used Canon 40D to be used with Dragonframe.  I keep seeing people on ebay asking what is the camera count.  Since I would be using a frame grabber, is the count something I…Continue

Stop Motion Camera Slider Rig

Started by Christopher Olsen in ANIMATION TOOLS & EQUIPMENT. Last reply by StopmoNick 7 hours ago. 4 Replies

Hey guys, thought I would share the stop motion camera rig I built for a film I'm working on right now.The rig is fairly simple in design, it's just two aluminum rails from IKEA that I bolted to two pieces of masonite laminated together for…Continue

Camera Shake Problem

Started by Haruko Napochka in NEWBIE CORNER. Last reply by Haruko Napochka yesterday. 8 Replies

Hello, everyone! My name is Haruko Napochka, and I am totally newbie here. Mostly, I've been making/learning cut-out, but thanks to your web site, I've started experimenting wire armatures and tie downs with my paper marionettes.Today, I've just…Continue

Tags: multi, plane, problem, basic, camera

Nice creepy dark carnival type stopmo in American Horror Story: Freak Show opening credits

Started by Strider in STOP MOTION ON VIDEO. Last reply by Philmation on Saturday. 7 Replies

Just saw the premiere tonight, and was amazed to see stopmotion in the credits. Oh, some weird sexual stuff going on, mostly between skeletons - just a heads up. Continue

BROKEN - A film by Adam Ciolfi

Started by The Broken Man in ANIMATOR TALK. Last reply by Cait on Saturday. 5 Replies

BROKEN is my new stop motion short and is now posted on the videos page. Inspired by the cult movie classic The Brain That Wouldn't Die (1962) BROKEN tells the story of a damaged robot who attempts to keep his companion alive after a catastrophic…Continue

Photos

Loading…

Events

BLOGS

Create a Blog for your personal page. Go to My Page and click on Blog Posts. Access all Blog Posts here.

Members

© 2014   Created by Anthony Scott.   Powered by

Badges  |  Report an Issue  |  Terms of Service

.xg_widget_forum_index_index .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_listForCategory .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_show .xg_column.xg_span-7.xg_last {display:none;}