Thought I'd post a shot of my new sculpt. I will get a newer shot up this week. After some feedback from Bill Stout, I am changing the very heavy spine texture, and taking the heavier thigh scales, which were only the roughest indication, out of there.

I had thought that based on Knight's agathaumus that heavier textures might be an acceptable interpretation. However, I am going more with the heavy wrinkled skin with some scales.

Best,

Rick

Views: 829

Reply to This

Replies to This Discussion

Thank you for the quick reply Rick!

By the way, I think your Monoclonius is awesome!

Thank you Rick, but you haven't seen my miserable sculpy sculpts. I have not yet managed to get a feeling of control while useing this material - though I expect time and practice helps. I'm happy to see your new work!

There's an involved  baking process that experienced sculptures use that greatly differs from the "baking instructions" on the super sculpy packaging.William Paquet went into great depth on it in a different forum.I'll see if I can find it and re-post it in here.

Super Sculpy baking instructions by a "pro"
 
 
To start, you should ignore the directions as written on the package. You can get the clay to harden by baking for fifteen minutes per ¼ inch thickness, but it won’t be properly hardened.

Going under the assumption that what you will be baking is a full finished figure, anywhere from 6 to 15 inches tall, requires far more time in the oven than most people would assume.

I always bake the finished work for several hours. If the sculpt has some very thick areas that haven't been beefed up with foil or previously baked blocks of clay even longer.

This works for me-

225 degrees for three hours, turn the oven down to the minimum- 170 degrees on most ovens, bake for another three hours, shut the oven off and leave the sculpt to cool overnight.

You want a higher temp for initial baking to properly cure the clay, and you want the reduced temp over an extended period to allow the core of the mass to gradually cool which reduces the chance of cracking.

A poorly baked sculpt will be weak and prone to breaking and chipping. Sometimes when I bake in stages areas of the sculpt will get very dark. The darker the clay, the harder it is.

Here's a sample-Notice the head color. It may not look like it if you've never baked a long time, but that's the same sculpey as the rest of the figure. When it get's to that color the material is very strong and will take quite a bit of abuse before damage can occur.

With the new Grey Sculpey firm, the changes in the color of the clay are more subtle, but it will still change. The same baking techniques still apply.

Also, the clay when hot or warm is always "rubbery". In fact heat is a great asset when cutting a sculpt into separate components. When I need to remove arms, like on this piece, I use a heat gun to warm the areas. The sculpey softens, and I use an exacto to make the cuts. If you've assembled a vinyl garage kit, the technique is similar to heating vinyl before cutting the parts. In the future I will try and find the time to post a thread just on separating and keying a figure.

I'm liking the new skin texture!

Great job Rick! Love dinosaurs. :) Especially that type. Keep us posted I would like to see the changes.

Thanks again everyone. Unfortunately,  I won't be able to touch for  about a week. But plan to jump back in as soon as I can. I will post updates as anything significant happens. I think I will probably finish out the legs first....but I might jump into the head and try and define that first. Depends on my mood that day, but I probably will continue working from what I have been doing and wrap up the legs.

Gulp! WOW.

 

Reply to Discussion

RSS

MESSAGE BOARD CATEGORIES

STOPMO NEWBIES
basic stopmo discussion

ANIMATOR TALK
experienced animators looking to improve

CAMERA & STAGE
animation camera, lighting and moco rigs

ANIMATION TOOLS & EQUIPMENT
animation tool and rigging discussion

STOP MOTION & COMPUTERS
frame capture, editing, and post-production

STORY
script, storyboarding and storyreel discussion

SOUND
lip-sync, sound effects and music

YOUR STOPMO FILM PROJECT
discuss your stopmo film

ARMATURES
ball & socket and wire armature discussion

MACHINE SHOP
metalwork tool & talk

SCULPTING
sculpture information and advice

HAIR & COSTUME
materials, patterns and technique

CASTING
foam, silicone and resin

CLAY
clay puppet construction

GENERAL PUPPET MAKING
other puppet fabrication issues

STOP MOTION SETS
set design and construction information

MODEL DEPARTMENT
miniature prop discussion

MATTE PAINTINGS
glass matte paintings and backgrounds

GENERAL SPECIAL EFFECTS

STOP MOTION FILM DISCUSSION

FAVORITE STOP MOTION CHARACTERS

PRO ANIMATOR DISCUSSION

FILM FESTIVALS AND EVENTS

ANIMATION SCHOOLS

STOP MOTION BOOKS

STOP MOTION ON VIDEO

JOBS & PROJECTS
post here if you are looking for talent to hire

SWAP MEET
stop motion items for sale

CHAT BOARD
general discussion

SITE FEEDBACK
report bugs, comments and suggestions here

Latest Activity

Roos Mattaar replied to Shakycow's discussion Stickybones - Any experience or recommendations?
"Hi, I haven't used stickybones myself, but my friend did a four week animation course where…"
2 hours ago
GameYan Studio posted a video

Female character Modelling Animation video 3D Fashion Show catwalk with motion capture

Fashion Catwalk of 3D Girl character Modeling | By Gameyan Character Animation Studio Video Description: 3D Character Modeling of Fashion Model Girl with Cat...
7 hours ago
Pete Pipkins replied to Pete Pipkins's discussion Canon 250D problem
"Thanks for the reply. I've dropped a line to SMP to query the compatability. It'll be…"
yesterday
Ethan Bartholomae replied to Pete Pipkins's discussion Canon 250D problem
"It's likely that the 250D is too new of a camera for Stop Motion Pro to support. I had the…"
yesterday

© 2019   Created by Anthony Scott.   Powered by

Badges  |  Report an Issue  |  Terms of Service

.xg_widget_forum_index_index .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_listForCategory .xg_column.xg_span-7.xg_last {display:none;} .xg_widget_forum_topic_show .xg_column.xg_span-7.xg_last {display:none;}