Hi everyone,

I recently re-newed my membership to stopmotionanimation.com.  Earlier this year I machined an armature for a hydra, which I based on Ray Harryhausen's hydra from JASON AND THE ARGONAUTS.  Most of my FB friends have already seen this, but I thought I would post them here at Anthony's site, if anyone here would like to see it.  The tail isn't as long as the original puppet from the film, however.  I've never seen what Ray's actual armature for the hydra looked like, so I just made the parts to fit inside the puppet; it's mostly ball and socket joints.

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That's fantastic.  Do you have any closer pictures of the heads?

Hi Thomas, I don't have any close-ups of the heads, but I can shoot a few if you like.

That looks Great

I had seen this a couple of days ago while lurking around FB. The 4 armed gorilla ia also awesome. I think the folks here would appreciate that as well.

Now that is art! Sometimes a naked armature to me is almost more beautiful that what ever is going to cover it. I say, no matter what your level is in stop motion, we are a truely blessed group. Not only do we get to breath life into a real physical thing but we put love and attention to details beyond what the eye will ever see in the end. Man I really need to rethink my FB strike.

Hi Lenny,

Here are some pics of the 4-armed gorilla armature (loosely inspired from the character of the John Carter book, A Princess of Mars).  It's just my take on it; your basic gorilla with an extra set of arms.  I think I built three or four of these a few years ago, and sold two .

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That's really great work. I wish the John Carter that was released this year has stayed closer to this design rather than the mole-ape that was featured. I particularly like the quadruped pose! If I may ask, how is the Labyrinth progressing? The minotaur is very impressive.

hi David,  The gorilla took about 3 weeks (working on it part-time)  The hydra took about 4 weeks, working p-t as well.

Hi Lenny,

Thanks for asking about The Labyrinth.  I recently completed an animatic for the trailer, in 3ds Max.  Mark Sullivan saw this trailer and said he liked it enough to want to see the final film, so that was encouraging.  I also screened it at a faculty meeting recently where I teach and got the same reaction.  Oddly, I get more compliments about the music I wrote for the trailer, than anything else.  I keep vacillating between making the final trailer in cgi or stop-motion, though my heart says good old stop-motion.  Like Mark, I love the look of a well-designed puppet and paint job, performing in a real-world miniature set.  Puppets have an old-world charm that ties in so well to an ancient story like the minotaur, don't you think?

Hey Tom, Welcome back! Your work is awesome as always. I remember seeing the Minotaur armature atyour house in Chicago years ago. Thanks for posting these! Best, Stan

P.S. do the film in stop mo. not CGI. yo!

Looks amazing Tom!

Jeff

Oh wow looks great

Hi Stan.  How's things going?  Working on any projects?

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