http://www.youtube.com/watch?feature=endscreen&v=UncCLv-vzsU&am...

forget the laws of animation, the flicker, the BAD animation and I'm getting good!!! LOL

ohhh boy...

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Everything's better with fisticuffs!



Thomas Nicol said:

Everything's better with fisticuffs!

________________________________

Everybody loves some whooping!

Showed some nice potential.

Yeah, the flicker, etc etc, but more importantly there were a couple moments there where we got to see some real personality beginning to emerge. Particularly the "fisticuffs" moment when he crouches down. 

Good job!

Thanks a lot!

Actually the "performance" side of stop-motion means a lot to me... and its a strong theme in my thesis!

but there's definitely much to be done!

grecodan said:

Showed some nice potential.

Yeah, the flicker, etc etc, but more importantly there were a couple moments there where we got to see some real personality beginning to emerge. Particularly the "fisticuffs" moment when he crouches down. 

Good job!

That's actually extremely good for an early effort!! And yes, there's already personality there, which trumps the slight n00bage. The main things are to slow down and work on pacing a bit more (got to weed out that beginner's impatience) and figure out what's causing the flicker. 

Yes, to Strider you listen.

Figure out what you want your character to communicate, then experiment with different poses that express that idea, and THEN start animating your puppet from one of those poses to the next. (While allowing for spontaneity on the set, of course.) And don't forget the importance of pauses, both to recreate realistic motion, and to give your audience time to "read" the movements.

Thanks! The flicker comes from the window, clouds, monitor and me bouncing around... I already expected it, but i never thought i could get that much...

Strider said:

That's actually extremely good for an early effort!! And yes, there's already personality there, which trumps the slight n00bage. The main things are to slow down and work on pacing a bit more (got to weed out that beginner's impatience) and figure out what's causing the flicker. 

Yeah... i tend to rush things and I easing in and out makes me crazy... Soooo booooring, and i'm having a lot of trouble pacing the action, cause I tend to program the action straight forward, and i keep rushing it to get to "that cool move" and everything gets scrambled...

grecodan said:

Yes, to Strider you listen.

Figure out what you want your character to communicate, then experiment with different poses that express that idea, and THEN start animating your puppet from one of those poses to the next. (While allowing for spontaneity on the set, of course.) And don't forget the importance of pauses, both to recreate realistic motion, and to give your audience time to "read" the movements.

I was amazed at how much my pasty white face reflected light onto the set. Standing in the shadows as far from the set as possible (and always in the same spot) helped cut down flicker tremendously. Still had a bitch of a time with the fluctuating power, tho.



grecodan said:

Yes, to Strider you listen.

A bit of Yoda inflection there? Or is it more of a Jewish comedian kind of a thing? Lol sometimes I suspect Yoda's backwardspeak was based on somebody like Mel Brooks or Jerry Stiller... 

"The Goy has no patience."

AHAHahah! No sorry... just typo!

hhhhmmmm...But funny would be if like that I spoke many times!

A bit of Yoda inflection there? Or is it more of a Jewish comedian kind of a thing? Lol sometimes I suspect Yoda's backwardspeak was based on somebody like Mel Brooks or Jerry Stiller... 

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