Ok, I see what it is. I just take a test shot (in the Cinematography window) to view the actual hi res image and get the exposure right, then adjust the slider for live view compensation - usually to +3 or +4 - to get the live view bright enough to see what I'm doing, and approximately at a similar exposure. I don't really care if the live view exactly matches the actual shot, as long as I can see the puppet well enough. Live View will look grainier - from using gain to brighten the view up - and lower res anyway. I can always go over to Cinematography to view an actual frame to see if it is still looking good, then go back to animating with the live view.
That's what I've been doing, but I am shooting in some really low light and get a little scared I will shoot a few dozen frames only to see that it doesn't look good. Fingers crossed!
Thanks for looking into it.
Unfortunately, the electric lens adjusting didn't work. It changed it slightly, but not enough to make a big enough difference.
Looking back to what you posted, Nick... are you adjusting the gain on your monitor or inside the software? I'm not able to see a way to edit the settings for the brightness of the LV inside DragonFrame. Am I missing it? Any adjustments I make to the camera, it affects the Hi-Res.
Thanks again for any help.
I adjust the brightness in Dragonframe. Just a minute while I go and get a camera to attach - my frame grabbing computer is in the house instead of the studio at the moment - and I can do a couple of screen grabs.
Thanks a ton!
Ok, here's Dragonframe with the live view at default setting of 0, and adjusted to +3. First image shows the actual test shot, with a small piece of the default exposure offset overlaid on the left. Second image shows the live view adjusted to +3, with a small patch of the live view at default 0 setting on the left, and a patch of the actual test frame where the devil face is. Not the exact exposure, but similar enough.
Actual exposure was determined by taking a few test shots in the Cinematography window, until it looked ok. (in my office under fluorescent light, so not great, but for the purpose of showing the exposure offset it should do.) Then I clicked over to the animation window so it would display the live view, and back to the cinematography window to adjust the offset. It is in the lower right, just above the test shot button. I slid it up to +2, which was not enough, then +3, and left it there.
Love the custom thanks sign!
By the way, your puppet looks great!
I agree Nick. Really nice puppet Andrew.